Unravel Engine C++ Reference
|
#include <frame_buffer.h>
Public Attributes | |
std::shared_ptr< gfx::texture > | texture |
Texture handle. | |
std::uint16_t | mip = 0 |
Mip level. | |
std::uint16_t | layer = 0 |
Cubemap side or depth layer/slice. | |
bool | generate_mips {true} |
Definition at line 10 of file frame_buffer.h.
bool gfx::fbo_attachment::generate_mips {true} |
Definition at line 19 of file frame_buffer.h.
std::uint16_t gfx::fbo_attachment::layer = 0 |
Cubemap side or depth layer/slice.
Definition at line 17 of file frame_buffer.h.
std::uint16_t gfx::fbo_attachment::mip = 0 |
Mip level.
Definition at line 15 of file frame_buffer.h.
std::shared_ptr<gfx::texture> gfx::fbo_attachment::texture |
Texture handle.
Definition at line 13 of file frame_buffer.h.