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Unravel Engine C++ Reference
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#include <shader.h>
Public Member Functions | |
| shader ()=default | |
| shader (const std::string &path) | |
| shader (const memory_view *_mem) | |
| shader (const embedded_shader *_es, const char *name) | |
| shader (handle_type_t hndl) | |
Public Member Functions inherited from gfx::handle_impl< shader, shader_handle > | |
| handle_impl ()=default | |
| handle_impl (const handle_impl &)=delete | |
| handle_impl (handle_impl &&)=delete | |
| auto | operator= (const handle_impl &) -> handle_impl &=delete |
| auto | operator= (handle_impl &&) -> handle_impl &=delete |
| ~handle_impl () override | |
| void | dispose () |
| auto | is_valid () const -> bool |
| auto | native_handle () const -> shader_handle |
| void | set_name (const hpp::string_view &_name) |
| auto | on_evict () -> std::uint64_t override |
| Release the GPU handle. Returns the number of GPU bytes freed. Must be idempotent. | |
| auto | on_restore () -> bool override |
| Recreate the GPU handle from the CPU backing. Returns true on success. | |
| auto | gpu_size () const -> std::uint64_t override |
| Approximate GPU footprint of the resource in bytes. | |
Public Member Functions inherited from gfx::ievictable | |
| ievictable ()=default | |
| ievictable (const ievictable &)=delete | |
| auto | operator= (const ievictable &) -> ievictable &=delete |
| ievictable (ievictable &&)=delete | |
| auto | operator= (ievictable &&) -> ievictable &=delete |
| virtual | ~ievictable ()=default |
| auto | get_evict_class () const -> evict_class |
| auto | get_evict_state () const -> evict_state |
| auto | get_last_use_frame () const -> std::uint64_t |
| auto | get_use_count () const -> std::uint64_t |
| void | touch () const noexcept |
Public Attributes | |
| std::vector< std::shared_ptr< uniform > > | uniforms |
| Uniforms for this shader. | |
Additional Inherited Members | |
Public Types inherited from gfx::handle_impl< shader, shader_handle > | |
| using | ptr |
| using | uptr |
| using | weak_ptr |
| using | handle_type_t |
| using | base_type |
Static Public Member Functions inherited from gfx::handle_impl< shader, shader_handle > | |
| static auto | invalid_handle () -> shader_handle |
Protected Member Functions inherited from gfx::handle_impl< shader, shader_handle > | |
| auto | fallback_handle () const -> shader_handle |
| auto | get_fallback_handle () const -> shader_handle |
| void | make_evictable (std::uint64_t gpu_bytes, std::function< bool(shader &)> restore_fn, evict_class cls=evict_class::evictable) |
| void | make_evictable_deferred (std::uint64_t gpu_bytes, std::function< bool(shader &)> restore_fn, evict_class cls=evict_class::evictable) |
Protected Attributes inherited from gfx::handle_impl< shader, shader_handle > | |
| shader_handle | handle_ |
| std::function< bool(shader &)> | restore_fn_ |
| std::uint64_t | gpu_size_ |
Protected Attributes inherited from gfx::ievictable | |
| std::uint64_t | last_use_frame_ {0} |
| Frame the resource was last used on (heuristic, written from touch). | |
| std::uint64_t | use_count_ {0} |
| Number of times the resource was used (heuristic, written from touch). | |
| evict_state | evict_state_ {evict_state::resident} |
| Current residency state. Written by the owning resource during evict/restore. | |
| evict_class | evict_class_ {evict_class::non_evictable} |
| Eligibility class. Set once when the resource opts into eviction. | |
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default |
| gfx::shader::shader | ( | const std::string & | path | ) |
Definition at line 6 of file shader.cpp.
| gfx::shader::shader | ( | const memory_view * | _mem | ) |
Definition at line 11 of file shader.cpp.
| gfx::shader::shader | ( | const embedded_shader * | _es, |
| const char * | name ) |
Definition at line 15 of file shader.cpp.
| gfx::shader::shader | ( | handle_type_t | hndl | ) |
Definition at line 20 of file shader.cpp.
| std::vector<std::shared_ptr<uniform> > gfx::shader::uniforms |