Unravel Engine C++ Reference
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gfx::shader Struct Reference

#include <shader.h>

Inheritance diagram for gfx::shader:
gfx::handle_impl< shader, shader_handle > gfx::ievictable

Public Member Functions

 shader ()=default
 
 shader (const std::string &path)
 
 shader (const memory_view *_mem)
 
 shader (const embedded_shader *_es, const char *name)
 
 shader (handle_type_t hndl)
 
- Public Member Functions inherited from gfx::handle_impl< shader, shader_handle >
 handle_impl ()=default
 
 handle_impl (const handle_impl &)=delete
 
 handle_impl (handle_impl &&)=delete
 
auto operator= (const handle_impl &) -> handle_impl &=delete
 
auto operator= (handle_impl &&) -> handle_impl &=delete
 
 ~handle_impl () override
 
void dispose ()
 
auto is_valid () const -> bool
 
auto native_handle () const -> shader_handle
 
void set_name (const hpp::string_view &_name)
 
auto on_evict () -> std::uint64_t override
 Release the GPU handle. Returns the number of GPU bytes freed. Must be idempotent.
 
auto on_restore () -> bool override
 Recreate the GPU handle from the CPU backing. Returns true on success.
 
auto gpu_size () const -> std::uint64_t override
 Approximate GPU footprint of the resource in bytes.
 
- Public Member Functions inherited from gfx::ievictable
 ievictable ()=default
 
 ievictable (const ievictable &)=delete
 
auto operator= (const ievictable &) -> ievictable &=delete
 
 ievictable (ievictable &&)=delete
 
auto operator= (ievictable &&) -> ievictable &=delete
 
virtual ~ievictable ()=default
 
auto get_evict_class () const -> evict_class
 
auto get_evict_state () const -> evict_state
 
auto get_last_use_frame () const -> std::uint64_t
 
auto get_use_count () const -> std::uint64_t
 
void touch () const noexcept
 

Public Attributes

std::vector< std::shared_ptr< uniform > > uniforms
 Uniforms for this shader.
 

Additional Inherited Members

- Public Types inherited from gfx::handle_impl< shader, shader_handle >
using ptr
 
using uptr
 
using weak_ptr
 
using handle_type_t
 
using base_type
 
- Static Public Member Functions inherited from gfx::handle_impl< shader, shader_handle >
static auto invalid_handle () -> shader_handle
 
- Protected Member Functions inherited from gfx::handle_impl< shader, shader_handle >
auto fallback_handle () const -> shader_handle
 
auto get_fallback_handle () const -> shader_handle
 
void make_evictable (std::uint64_t gpu_bytes, std::function< bool(shader &)> restore_fn, evict_class cls=evict_class::evictable)
 
void make_evictable_deferred (std::uint64_t gpu_bytes, std::function< bool(shader &)> restore_fn, evict_class cls=evict_class::evictable)
 
- Protected Attributes inherited from gfx::handle_impl< shader, shader_handle >
shader_handle handle_
 
std::function< bool(shader &)> restore_fn_
 
std::uint64_t gpu_size_
 
- Protected Attributes inherited from gfx::ievictable
std::uint64_t last_use_frame_ {0}
 Frame the resource was last used on (heuristic, written from touch).
 
std::uint64_t use_count_ {0}
 Number of times the resource was used (heuristic, written from touch).
 
evict_state evict_state_ {evict_state::resident}
 Current residency state. Written by the owning resource during evict/restore.
 
evict_class evict_class_ {evict_class::non_evictable}
 Eligibility class. Set once when the resource opts into eviction.
 

Detailed Description

Definition at line 9 of file shader.h.

Constructor & Destructor Documentation

◆ shader() [1/5]

gfx::shader::shader ( )
default

◆ shader() [2/5]

gfx::shader::shader ( const std::string & path)

Definition at line 6 of file shader.cpp.

◆ shader() [3/5]

gfx::shader::shader ( const memory_view * _mem)

Definition at line 11 of file shader.cpp.

◆ shader() [4/5]

gfx::shader::shader ( const embedded_shader * _es,
const char * name )

Definition at line 15 of file shader.cpp.

◆ shader() [5/5]

gfx::shader::shader ( handle_type_t hndl)

Definition at line 20 of file shader.cpp.

Member Data Documentation

◆ uniforms

std::vector<std::shared_ptr<uniform> > gfx::shader::uniforms

Uniforms for this shader.

Definition at line 18 of file shader.h.


The documentation for this struct was generated from the following files: