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Unravel Engine C++ Reference
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#include "base/basetypes.hpp"#include <engine/ecs/components/basic_component.h>#include <engine/assets/asset_handle.h>#include <engine/ui/ui_tree.h>#include <graphics/frame_buffer.h>#include <math/math.h>#include <string>#include <memory>#include "../../rmlui/RmlUi_RenderLayerStack.h"Go to the source code of this file.
Classes | |
| struct | unravel::ui_document_component |
| Component that holds a reference to a UI document for RmlUi rendering. More... | |
Namespaces | |
| namespace | Rml |
| namespace | unravel |
Enumerations | |
| enum class | unravel::ui_render_mode { unravel::screen_space_overlay , unravel::world_space } |
| Render mode for the UI document. More... | |
Variables | |
| constexpr float | unravel::UI_DEFAULT_PIXELS_PER_WORLD_UNIT = 100.0f |
| Default pixels per world unit (Unity-style). 100 px = 1 world unit. | |