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| Material () |
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| Material (Material rhs) |
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override bool | Equals (object obj) |
| Determines whether the specified object is equal to the current asset.
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bool | Equals (Asset< T > other) |
| Determines whether the specified Asset<T> is equal to the current asset.
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override int | GetHashCode () |
| Serves as the default hash function for the asset.
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static bool | operator== (Asset< T > lhs, Asset< T > rhs) |
| Determines whether two Asset<T> instances are equal.
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static bool | operator!= (Asset< T > lhs, Asset< T > rhs) |
| Determines whether two Asset<T> instances are not equal.
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Guid | uid [get, set] |
| Gets the unique identifier (UID) of the asset.
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Definition at line 85 of file Assets.cs.
◆ Material() [1/2]
Unravel.Core.Material.Material |
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◆ Material() [2/2]
Unravel.Core.Material.Material |
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Material | rhs | ) |
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◆ bumpiness
float Unravel.Core.Material.bumpiness = 1.0f |
◆ color
◆ emissiveColor
◆ metalness
float Unravel.Core.Material.metalness = 0.0f |
◆ roughness
float Unravel.Core.Material.roughness = 0.0f |
◆ tiling
The documentation for this class was generated from the following file:
- C:/Workspace/github/UnravelEngine/UnravelEngine/engine_data/data/scripts/assets/Assets.cs