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Unravel Engine C++ Reference
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#include "inspector_assets.h"#include "inspectors.h"#include <engine/animation/animation.h>#include <engine/assets/asset_manager.h>#include <engine/assets/impl/asset_extensions.h>#include <engine/audio/audio_clip.h>#include <engine/engine.h>#include <engine/events.h>#include <engine/physics/physics_material.h>#include <engine/ui/ui_tree.h>#include <engine/ui/style_sheet.h>#include <engine/meta/assets/asset_database.hpp>#include <engine/meta/assets/asset_importer_meta.hpp>#include <engine/meta/ecs/entity.hpp>#include <engine/ecs/components/prefab_component.h>#include <engine/meta/physics/physics_material.hpp>#include <engine/meta/rendering/material.hpp>#include <engine/meta/rendering/texture.hpp>#include <engine/meta/ui/ui_tree.hpp>#include <engine/meta/ui/style_sheet.hpp>#include <engine/rendering/material.h>#include <engine/rendering/mesh.h>#include <engine/rendering/font.h>#include <editor/editing/editing_manager.h>#include <editor/editing/thumbnail_manager.h>#include <engine/assets/impl/asset_writer.h>#include <filesystem/filesystem.h>#include <filesystem/watcher.h>#include <graphics/texture.h>#include <imgui/imgui.h>#include <imgui/imgui_internal.h>#include <imgui_widgets/sequencer/imgui_neo_sequencer.h>#include <logging/logging.h>Go to the source code of this file.
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| namespace | unravel |