Unravel Engine C++ Reference
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#include "script_component.hpp"
#include <serialization/associative_archive.h>
#include <serialization/binary_archive.h>
#include <engine/assets/asset_manager.h>
#include <engine/engine.h>
#include <engine/events.h>
#include <engine/scripting/ecs/systems/script_system.h>
#include <monopp/mono_field_invoker.h>
#include <monopp/mono_property_invoker.h>
#include <engine/meta/core/math/vector.hpp>
#include <engine/meta/core/math/quaternion.hpp>
#include <engine/meta/assets/asset_handle.hpp>
#include <engine/meta/rendering/material.hpp>
#include <engine/meta/rendering/mesh.hpp>
#include <engine/meta/rendering/font.hpp>
#include <engine/meta/animation/animation.hpp>
#include <engine/meta/audio/audio_clip.hpp>
#include <engine/meta/ecs/entity.hpp>
#include <engine/meta/physics/physics_material.hpp>
#include <engine/meta/layers/layer_mask.hpp>
#include <graphics/texture.h>
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Namespaces | |
namespace | unravel |
std::vector<script_component::script_object> script_objects |
Definition at line 34 of file script_component.cpp.