Here is a list of all functions with links to the classes they belong to:
- r -
- random() : math::color
- range() : range< T >
- ray_cast() : unravel::bullet_backend, unravel::physics_system
- ray_cast_all() : unravel::bullet_backend, unravel::physics_system
- Read() : unravel::RmlUi_FileInterface
- read_buffer() : unravel::thread_profile_data
- rebuild_reflection_probes() : unravel::editor_actions
- recalulate_lod_screen_size_limits() : unravel::model
- recompile_all() : unravel::editor_actions
- recompile_meshes() : unravel::editor_actions
- recompile_scripts() : unravel::editor_actions
- recompile_shaders() : unravel::editor_actions
- recompile_textures() : unravel::editor_actions
- recompile_ui() : unravel::editor_actions
- recompute_points() : math::frustum
- record_current_matrices() : unravel::camera
- record_override() : unravel::prefab_override_context
- recreate_emitter() : unravel::particle_emitter_component
- recreate_meta_files() : unravel::asset_watcher
- rect() : rect< T >
- rectangle_shape_t() : generator::rectangle_shape_t
- RectanglePacker() : gfx::RectanglePacker
- RectPack2DT() : RectPack2DT< numBlocks >
- RectPackCubeT() : RectPackCubeT< numBlocks >
- red() : math::color
- redo() : unravel::editing_manager, unravel::undo_redo_stack
- refresh() : fs::cache< T >, unravel::dockspace
- refresh_device() : input::os_gamepad
- refresh_mouse_state() : unravel::ui_system
- regenerate_agent_files() : unravel::project_manager
- regenerate_id() : unravel::id_component_base< T >
- regenerate_thumbnail() : unravel::thumbnail_manager
- register_asset() : unravel::asset_manager
- register_asset_info_for_path() : unravel::asset_manager
- register_component_callbacks() : unravel::ui_system
- register_evicted_resource() : gfx::eviction_registry
- register_resource() : gfx::eviction_registry
- register_thread() : unravel::performance_profiler
- release_pipeline_resources() : unravel::rendering_system
- release_resources() : unravel::assao_pass, unravel::auto_exposure_pass, unravel::bloom_pass, unravel::camera_component, unravel::fxaa_pass, unravel::reflection_probe_component, unravel::ssil_pass, unravel::ssr_pass, unravel::taa_pass, unravel::tonemapping_pass, unravel::ui_system
- ReleaseFilter() : unravel::RmlUi_RenderInterface
- ReleaseGeometry() : unravel::RmlUi_RenderInterface
- ReleaseShader() : unravel::RmlUi_RenderInterface
- ReleaseTexture() : unravel::RmlUi_RenderInterface
- reload() : unravel::scene
- reload_project() : unravel::editor_actions
- remap_to_work_zone() : input::os_input_manager
- remap_vertices() : unravel::skin_bind_data
- remove() : rtti::context, unravel::component_meta< T >
- remove_all() : unravel::asset_database
- remove_asset() : unravel::asset_database
- remove_asset_info_for_key() : unravel::asset_manager
- remove_asset_info_for_path() : unravel::asset_manager
- remove_empty_bones() : unravel::skin_bind_data
- remove_entity() : unravel::prefab_component
- remove_missing_candidate() : fs::watcher_fallback::directory_listener
- remove_native_component() : unravel::script_component
- remove_override() : unravel::prefab_component
- remove_point() : math::gradient< T >
- remove_script_component() : unravel::script_component
- remove_thumbnail() : unravel::thumbnail_manager
- rename_asset() : unravel::asset_database, unravel::asset_manager
- render() : unravel::create_scene_modal
- render_loading_frame() : unravel::imgui_interface
- render_panel() : unravel::panel_base
- render_pass() : gfx::render_pass
- render_scene() : unravel::rendering_system
- render_screen_space() : unravel::ui_system
- render_window() : unravel::render_window
- render_world_space() : unravel::ui_system
- RenderAll() : ImBox::MsgBoxManager
- RenderCallback() : OcornutImguiContext
- renderData() : OcornutImguiContext
- renderEmitterBatch() : ps::ParticleSystem
- renderEmitterBatchByMode() : ps::ParticleSystem
- renderer() : unravel::renderer
- RenderGeometry() : unravel::RmlUi_RenderInterface
- rendering_system() : unravel::rendering_system
- RenderShader() : unravel::RmlUi_RenderInterface
- RenderToClipMask() : unravel::RmlUi_RenderInterface
- repeat_mesh_t() : generator::repeat_mesh_t< mesh_t >
- repeat_path_t() : generator::repeat_path_t< path_t >
- repeat_shape_t() : generator::repeat_shape_t< shape_t >
- request_immediate_poll() : fs::watcher_fallback::directory_listener
- request_main_window_focus() : unravel::editor_actions
- request_pick() : unravel::picking_manager
- request_screenshot() : unravel::renderer
- requirements() : cmd_line::parser
- reserve() : unravel::batch_instance_collection, unravel::submesh_pose_mat4
- reset() : cmd_line::parser, DebugDrawEncoderImpl::MatrixStack, EmitterUniforms, gfx::render_pass, math::bbox, ps::Emitter, RectPack2DT< numBlocks >, RectPackCubeT< numBlocks >, unravel::batch_stats, unravel::performance_profiler::per_frame_data, unravel::ps_soa::emitter_appearance_desc, unravel::ps_soa::emitter_desc, unravel::ps_soa::emitter_emission_desc, unravel::ps_soa::emitter_motion_desc, unravel::ps_soa::emitter_playback_desc, unravel::ps_soa::emitter_render_desc, unravel::ps_soa::emitter_sim_state, unravel::sample_data, unravel::thread_profile_buffer, unravel::thumbnail_manager::generator
- reset_camera() : unravel::scene_panel
- reset_delta_clock() : unravel::simulation
- reset_emitter() : unravel::particle_emitter_component
- reset_override() : unravel::prefab_override_context
- reset_perspective() : math::transform_t< T, Q >
- reset_position() : math::transform_t< T, Q >
- reset_position_global() : unravel::transform_component
- reset_position_local() : unravel::transform_component
- reset_program() : unravel::RmlUi_RenderInterface
- reset_rotation() : math::transform_t< T, Q >
- reset_rotation_global() : unravel::transform_component
- reset_rotation_local() : unravel::transform_component
- reset_scale() : math::transform_t< T, Q >
- reset_scale_global() : unravel::transform_component
- reset_scale_local() : unravel::transform_component
- reset_skew() : math::transform_t< T, Q >
- reset_to_default() : unravel::layout_manager
- reset_translation() : math::transform_t< T, Q >
- reset_wait() : unravel::thumbnail_manager::generator
- resize() : unravel::render_window
- resize_buffers() : gfx::text_buffer
- resolve() : entt::uhandle
- resolve_transform_global() : unravel::transform_component
- ResolveUrl() : unravel::RmlUi_FileInterface
- restore_all() : gfx::eviction_registry
- restore_lods_from_load_data() : unravel::mesh
- restore_resource() : gfx::eviction_registry
- restore_selection_impl() : unravel::editing_manager
- resume() : fs::watcher, fs::watcher_fallback::directory_listener, fs::watcher_fallback::impl, fs::watcher_fallback, fs::watcher_wtr::impl, fs::watcher_wtr, seq::seq_manager, seq::seq_private, unravel::animation_player, unravel::audio_source_component, unravel::particle_emitter_component
- resume_all() : seq::seq_manager
- resume_sub_emitters() : unravel::particle_emitter_component
- reverse() : math::gradient< T >
- rgb_to_hsv() : math::color
- RmlUi_RenderInterface() : unravel::RmlUi_RenderInterface
- RmlUi_RenderLayerStack() : unravel::RmlUi_RenderLayerStack
- RmlUi_SystemInterface() : unravel::RmlUi_SystemInterface
- rotate() : math::transform_t< T, Q >
- rotate_around_global() : unravel::transform_component
- rotate_axis() : math::transform_t< T, Q >
- rotate_axis_global() : unravel::transform_component
- rotate_by_euler_global() : unravel::transform_component
- rotate_by_euler_local() : unravel::transform_component
- rotate_by_global() : unravel::transform_component
- rotate_by_local() : unravel::transform_component
- rotate_local() : math::transform_t< T, Q >
- rotate_mesh_t() : generator::rotate_mesh_t< mesh_t >
- rotate_path_t() : generator::rotate_path_t< path_t >
- rotate_shape_t() : generator::rotate_shape_t< shape_t >
- rotation() : math::transform_t< T, Q >
- rotation_euler() : math::transform_t< T, Q >
- rounded_box_mesh_t() : generator::rounded_box_mesh_t
- rounded_rectangle_shape_t() : generator::rounded_rectangle_shape_t
- run() : cmd_line::parser, unravel::assao_pass, unravel::atmospheric_pass_perez, unravel::atmospheric_pass_skybox, unravel::auto_exposure_pass, unravel::blit_pass, unravel::bloom_pass, unravel::fxaa_pass, unravel::hiz_pass, unravel::prefilter_pass, unravel::ssil_pass, unravel::ssr_pass, unravel::taa_pass, unravel::tonemapping_pass
- run_and_exit_if_error() : cmd_line::parser
- run_assao_pass() : unravel::rendering::deferred
- run_atmospherics_pass() : unravel::rendering::deferred
- run_auto_exposure_pass() : unravel::rendering::deferred
- run_bloom_pass() : unravel::rendering::deferred
- run_composite() : unravel::ssr_pass
- run_compute() : unravel::prefilter_pass
- run_debug_visualization_pass() : unravel::rendering::deferred
- run_direct_lighting_pass() : unravel::rendering::deferred
- run_fidelityfx() : unravel::ssr_pass
- run_fidelityfx_three_pass() : unravel::ssr_pass
- run_fxaa_pass() : unravel::rendering::deferred
- run_g_buffer_pass() : unravel::rendering::deferred
- run_hiz_pass() : unravel::rendering::deferred
- run_indirect_lighting_pass() : unravel::rendering::deferred
- run_one_frame() : unravel::simulation
- run_particle_pass() : unravel::rendering::pipeline
- run_pipeline() : unravel::rendering::deferred, unravel::rendering::pipeline
- run_pipeline_impl() : unravel::rendering::deferred
- run_project() : unravel::editor_actions
- run_reflection_probe_pass() : unravel::rendering::deferred
- run_spatial_denoise() : unravel::ssr_pass
- run_ssil_pass() : unravel::rendering::deferred
- run_ssr_pass() : unravel::rendering::deferred
- run_ssr_trace() : unravel::ssr_pass
- run_taa_pass() : unravel::rendering::deferred
- run_temporal_resolve() : unravel::ssr_pass
- run_tonemapping_pass() : unravel::rendering::deferred
- run_ui_pass() : unravel::rendering::pipeline